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AI Insights · Timothy · January 2021

Q4 2020 Performance of Top Cooking Games on iOS in Australia

Sensor Tower's analysis reveals the Q4 2020 performance trends for the top 5 cooking games on iOS in Australia. Discover user engagement and financial metrics in our latest report.

Q4 2020 Performance of Top Cooking Games on iOS in Australia

Q4 2020 Trends for Top iOS Cooking Games in Australia

The last quarter of 2020 showed varied performance among the top cooking games on iOS in Australia. In this analysis, we'll delve into the data provided by Sensor Tower to understand how these culinary-themed games fared in terms of downloads, revenue, and active users.

Cooking Diary® Restaurant Game

Published by Mytona Limited, Cooking Diary saw a peak in downloads reaching 5K in mid-October before a decline towards the end of the year. The game's revenue was at its highest at nearly $17K in mid-October and saw a general downward trend, ending at around $13K in late December. Weekly active users mirrored the download pattern, with a high of over 13K in October, declining to roughly 7K by year's end.

Cooking Fever: Restaurant Game

Nordcurrent UAB's Cooking Fever experienced a stable revenue trend with a notable increase to over $10K in December. Downloads saw a decline from 3.5K at the start of the quarter to a low in late October, before rising again to 4.7K at the end of December. The active user count showed a slight decrease from 26K to 22K over the quarter.

Cooking Madness-Kitchen Frenzy

Cooking Madness, by ZenLife Games, had a revenue growth from $3K to over $8K in November, before a slight drop to $6.8K at the close of December. Downloads varied, with a notable increase to over 1K in mid-December. The game's weekly active users saw an upward trend, starting at approximately 2.3K and increasing to nearly 4K.

Cooking Craze: Restaurant Game

Big Fish Games' Cooking Craze showed a revenue increase from $4.8K to $7.7K in the final week of December. Downloads remained low, with a slight uptick from 282 to 193 across the quarter. Weekly active users had a modest fluctuation, with numbers hovering around 4K throughout the period.

My Cafe — Restaurant Game

Published by Melsoft from Russia, My Cafe's revenue saw peaks and troughs, ending the quarter at around $3.7K. The game experienced a surge in downloads to over 2K in late October but ended the year with 1.2K. Active users started strong at just under 5K and experienced a mid-quarter dip before rising again to end at roughly 4.9K.

Each game showed unique trends, and for more in-depth insights, readers are encouraged to explore Sensor Tower for detailed analytics and performance metrics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021